![]() ![]() I feel like the quests in Atlantica are not at the level they should be because I am not excited about doing them, but I am faced with the idea as a chore in order to gain exp and level up. It is a nice feature and makes the game easier to jump into and quest quickly, or to get from A to B without being distracted or getting lost. The game does have a feature similar to that of Forsaken World which gives the player the ability to move from one area to the next automatically. The graphics in Atlantica are fairly good, although I would say that they could not be qualified, by any means, as great. I would not say that it is amazing, or that it is going to change the way people feel about online gaming, but I would say that it is a pretty decent way to spend some time. This idea is obviously awesome since I am not limited to just one character in my battles and I can call on any one of the characters at any time. While I may be one class, my mercenaries can be totally different classes-allowing me, if I want, to have an entire group of completely unique and different characters all by myself. ![]() I have not seen this in any of the other games I have played and it brings a whole new style of play to this type of game. One thing that is most definitely worth noting is the fact that you can add NPC “mercenaries” to your team. What it is I am not entirely sure, but I guess I will just have to play until I find out. All in all the game plays pretty nicely, but I feel that there is something missing. This game features turn-based combat (think Final Fantasy), which I am not a huge fan of, but it does seem to suit this game relatively well. Atlantica Online is in the spotlight for this week’s edition of The Hunt for the Best FTP MMORPG of 2011. ![]()
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